||There are three basic parts to a
well-designed Computer Based Training application: Content, Graphical
User Interface (GUI) and Functionality. Avtech completely integrates
these elements into the CBT. Even though each client has his/her own
unique need and focus, the CBT must address each one of these elements.
||Content for the CBT is developed
based on your training materials. Our Technical Writers translate
this material into content that supports the learning objective. In
the event that training materials do not currently exist, our Instructional
Designers will develop clear objectives and then build the content
for the CBT.
||The GUI that we develop is intuitive
and attractive, depicting the "feeling" of the subject.
The GUI is structured so that it is easy to use, consistent in design,
and always offers choices to the user.
||Functionality is sometimes offered
to the client as "add-ons" and may be thought of as enhancements
by other developers. Avtech views them as tools and the fundamentals
of the CBT. Some of the functionality features include navigation
tools such as Back, Next, Bookmarks, and Graphical Screen Outlines.
User tools may include Personal Notes and Progress Indicators.
||The overall design of the CBT will
apply "Adult Learning Theorems" and utilize the medium to
its fullest extent to achieve the learning objectives. Which means,
understanding the student and also understanding what the student
must accomplish. We then apply the appropriate design elements to
the CBT development.
||Some of the multimedia elements available
are text, graphics, animations, audio, and video. These are incredibly
powerful mediums that this technology offers. The ability for Computer
Based Training to have this at its disposal is indeed what makes it
superior to any other learning system. However, knowing which to use
and when, is the essence of a well-designed application. It's not
enough to know how to use them, but when to use them.